<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Scarn RPG &#187; RPG Tips</title>
	<atom:link href="http://www.scarn.com/scarn_blog/tag/rpg-tips/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.scarn.com/scarn_blog</link>
	<description>RPG games and MMORPG</description>
	<lastBuildDate>Thu, 22 Oct 2009 20:53:51 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Still working on the Geist Storyline</title>
		<link>http://www.scarn.com/scarn_blog/white-wolf/glenn/still-working-on-the-geist-storyline/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=still-working-on-the-geist-storyline</link>
		<comments>http://www.scarn.com/scarn_blog/white-wolf/glenn/still-working-on-the-geist-storyline/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 20:54:59 +0000</pubDate>
		<dc:creator>Glenn Hefley</dc:creator>
				<category><![CDATA[Geist Sin-Eater Storylines]]></category>
		<category><![CDATA[Ghosts and Spirits]]></category>
		<category><![CDATA[White Wolf]]></category>
		<category><![CDATA[World of Darkness]]></category>
		<category><![CDATA[Campaign Tips]]></category>
		<category><![CDATA[Geist Sin-Eater]]></category>
		<category><![CDATA[RPG Tips]]></category>

		<guid isPermaLink="false">http://www.scarn.com/scarn_blog/uncategorized/glenn/still-working-on-the-geist-storyline/</guid>
		<description><![CDATA[




While I have the first two scenes posted for the new Geist Sin-Eater storyline, I was delayed with the rest of the scenes because of question about the effects of Plasm on a World of Darkness vampire. Thankfully I don&#8217;t have to rework the plot areas that this question affected so I&#8217;ll be putting up [...]]]></description>
		<wfw:commentRss>http://www.scarn.com/scarn_blog/white-wolf/glenn/still-working-on-the-geist-storyline/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>On the edge of sight</title>
		<link>http://www.scarn.com/scarn_blog/dmgm-story-tips/glenn/on-the-edge-of-sight/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=on-the-edge-of-sight</link>
		<comments>http://www.scarn.com/scarn_blog/dmgm-story-tips/glenn/on-the-edge-of-sight/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 19:19:21 +0000</pubDate>
		<dc:creator>Glenn Hefley</dc:creator>
				<category><![CDATA[Campaign Design Tips]]></category>
		<category><![CDATA[DM/GM Story Tips]]></category>
		<category><![CDATA[Campaign Tips]]></category>
		<category><![CDATA[RPG Tips]]></category>
		<category><![CDATA[Storyteller tips]]></category>

		<guid isPermaLink="false">http://www.scarn.com/scarn_blog/?p=108</guid>
		<description><![CDATA[While there are several smooth areas inside the storytelling system, which bypass much of the mechanical gears and wheel turning lurches of the D20 system, both systems can benefit from some of the basic guidelines found in short-story and novel writing.]]></description>
		<wfw:commentRss>http://www.scarn.com/scarn_blog/dmgm-story-tips/glenn/on-the-edge-of-sight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Campaign Maps Tip #1 &#8211; Inkscape Grid Lines</title>
		<link>http://www.scarn.com/scarn_blog/campaign-maps-tip/glenn/campaign-maps-tip-1-inkscape-grid-lines/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=campaign-maps-tip-1-inkscape-grid-lines</link>
		<comments>http://www.scarn.com/scarn_blog/campaign-maps-tip/glenn/campaign-maps-tip-1-inkscape-grid-lines/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 20:17:59 +0000</pubDate>
		<dc:creator>Glenn Hefley</dc:creator>
				<category><![CDATA[Campaign Design Tips]]></category>
		<category><![CDATA[Campaign Maps Tip]]></category>
		<category><![CDATA[Campaign Tips]]></category>
		<category><![CDATA[DM Tips]]></category>
		<category><![CDATA[GM Tips]]></category>
		<category><![CDATA[Map Making]]></category>
		<category><![CDATA[RPG Maps]]></category>
		<category><![CDATA[RPG Tips]]></category>

		<guid isPermaLink="false">http://www.scarn.com/scarn_blog/campaign-maps-tip/glenn/campaign-maps-tip-1-inkscape-grid-lines/</guid>
		<description><![CDATA[Tips for using Inkscape as a Campaign Map creator -- Rendering the gridlines which are required for RPG description, action and role play. ]]></description>
		<wfw:commentRss>http://www.scarn.com/scarn_blog/campaign-maps-tip/glenn/campaign-maps-tip-1-inkscape-grid-lines/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
