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	<title>Scarn RPG &#187; Campaign Design Tips</title>
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		<title>Godzilla vs Bambi</title>
		<link>http://www.scarn.com/scarn_blog/campaign-design-tips/glenn/godzilla-vs-bambi/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=godzilla-vs-bambi</link>
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		<pubDate>Fri, 18 Sep 2009 22:43:41 +0000</pubDate>
		<dc:creator>Glenn Hefley</dc:creator>
				<category><![CDATA[Campaign Design Tips]]></category>
		<category><![CDATA[Keeping balance in your game]]></category>
		<category><![CDATA[Scion Storytelling]]></category>
		<category><![CDATA[Storyteller tips]]></category>
		<category><![CDATA[World of Darkness]]></category>

		<guid isPermaLink="false">http://www.scarn.com/scarn_blog/?p=111</guid>
		<description><![CDATA[




Storytelling Tip &#8212; Keep balance in your story

When I run Scarred Lands games, or any RPG game for that matter, the players are certain, that when they come across an epic item, be it the long lost sword of Corean, the mantel of Drendari, or the shotgun of a Scion of Thor &#8212; it is [...]]]></description>
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		<title>On the edge of sight</title>
		<link>http://www.scarn.com/scarn_blog/dmgm-story-tips/glenn/on-the-edge-of-sight/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=on-the-edge-of-sight</link>
		<comments>http://www.scarn.com/scarn_blog/dmgm-story-tips/glenn/on-the-edge-of-sight/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 19:19:21 +0000</pubDate>
		<dc:creator>Glenn Hefley</dc:creator>
				<category><![CDATA[Campaign Design Tips]]></category>
		<category><![CDATA[DM/GM Story Tips]]></category>
		<category><![CDATA[Campaign Tips]]></category>
		<category><![CDATA[RPG Tips]]></category>
		<category><![CDATA[Storyteller tips]]></category>

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		<description><![CDATA[While there are several smooth areas inside the storytelling system, which bypass much of the mechanical gears and wheel turning lurches of the D20 system, both systems can benefit from some of the basic guidelines found in short-story and novel writing.]]></description>
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		<title>Campaign Maps Tip #3 &#8212; RPG Maps on the Web</title>
		<link>http://www.scarn.com/scarn_blog/campaign-maps-tip/glenn/campaign-maps-tip-3-rpg-maps-on-the-web/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=campaign-maps-tip-3-rpg-maps-on-the-web</link>
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		<pubDate>Sat, 12 Sep 2009 21:33:57 +0000</pubDate>
		<dc:creator>Glenn Hefley</dc:creator>
				<category><![CDATA[Campaign Design Tips]]></category>
		<category><![CDATA[Campaign Maps Tip]]></category>

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		<description><![CDATA[




There are a ton of pre-existing maps, available for your personal use. I&#8217;m not really sure about the use I&#8217;ll be using maps here on Scarn.com for &#8212; maps for the Scarred Lands Modules we are developing, even though most of them will be given away as downloads, &#8230; probably just have to notify and [...]]]></description>
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		<title>Campaign Maps Tip #1 &#8211; Inkscape Grid Lines</title>
		<link>http://www.scarn.com/scarn_blog/campaign-maps-tip/glenn/campaign-maps-tip-1-inkscape-grid-lines/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=campaign-maps-tip-1-inkscape-grid-lines</link>
		<comments>http://www.scarn.com/scarn_blog/campaign-maps-tip/glenn/campaign-maps-tip-1-inkscape-grid-lines/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 20:17:59 +0000</pubDate>
		<dc:creator>Glenn Hefley</dc:creator>
				<category><![CDATA[Campaign Design Tips]]></category>
		<category><![CDATA[Campaign Maps Tip]]></category>
		<category><![CDATA[Campaign Tips]]></category>
		<category><![CDATA[DM Tips]]></category>
		<category><![CDATA[GM Tips]]></category>
		<category><![CDATA[Map Making]]></category>
		<category><![CDATA[RPG Maps]]></category>
		<category><![CDATA[RPG Tips]]></category>

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		<description><![CDATA[Tips for using Inkscape as a Campaign Map creator -- Rendering the gridlines which are required for RPG description, action and role play. ]]></description>
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